![]() Yes, but only in limited amounts per month - checkout Patreon for further details For my part, I gain new techniques and experience with every new map, building on that for the next and making map by map better maps. These are adventure maps, survival maps, and creative maps for you to build, play and explore. Yes, near 0-20 will begin a full layer of deepslate with all ores, Copper Ore is available underground everywhere Yes across the map are sparsely Geode scattered. Yes, worlds are populated with plants, animals, and nature blocks.Īlso Mobspawners with animals are scattered around the world.Īnimals are definitely spawning regularly independent from the terrain (in my experience)įor 1.18+ Maps, are Crystal Geodes included? Yes, near 0-10 will be a full layer of deepslate with all ores, Copper Ore is available underground everywhere Those can be found hereįor 1.18+ Maps, are Copper Ores and Deepslate included? Small trees are max 6-7 block reach, designed for easy chopping downīuilding assets and redoing node structures, 4 daysīuilding, fixing, improving, and adding customized small bits: ca 2h Vaultmine - Every Plant Available (Custom Mineshaft with Seedvault - Read More here) Strongholds scattered across the land (indicated by Moss and stone statues) (Java )Loot chests accessing the Vanilla Loot-Tables, for random lootĬustom Vanilla Mobs included (In mineshafts) (with natural continuing vanilla generation after 1000 blocks) Patreon Villagers included from October 20th HTML Vekanpid - 8K, Coves and Alpines by McMeddon.Vekanpid - 8K, Coves and Alpines by McMeddon ![]()
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